Write four paragraphs defining the term 'bodystorming'.
Bodystorming is like role-playing. You're essentially simulating events as if they were taking place to test out a product or a certain experience physically.
Bodystorming can help to visualize the experience and interactivity of the case study. In early stages of research and development bodystorming can help to identify what works and what doesn't.
The process considers "relationships between people, locations and things" that otherwise may not have been noticable had the event not been simulated and was just a written idea. It makes the ideas more tangible and physical.
Bodystorming gives considerations to extraneous events that may not be thought of in the beginning. These considerations create flaws that should be considered and improved upon in the production stage.
Describe an issue that you would like to use bodystorming to research, analyze and investigate, and describe how you would develop a Case Theatre scenario to do so.
I would like to setup a home network allowing me to stream video's from my desktop computer to the media player in my family room over my home network.
To understand and analyze the issue at hand, I can use bodystorming to see what I could do and how it would work. In the case theatre, I would need 5 people to represent each of the elements: my iMac, the family room wireless router, the main wired router in the basement, the media player in the family room and the cables that connect all these elements together.
First, I would have person A in the basement representing the main wired router where all the computers are connected to. Person B representing the cable will start from there. This is where the internet signal and netowrk connection is sent to all other parts of the house.
Next, person B acting as the network connection will send an internet and network connection to person C upstairs where my iMac is and where all the media files are stored. The same network connection is also sent to the wireless router in the family room, person D. Person D is connected to person E which is the media player where we need to stream the media files to so they can be played on the TV there.
So, we need to have the media files stored in the iMac represented by person C streamed over to person E who represents the media player in the family room through the connection of person B who links person A and person D.
By representing this as a case theatre scenario through bodystorming, we can understand the connection and links between all these devices and simulate how the media files are streamed from C to E with the help of A and D using B.
Write four paragraphs defining the term 'bodystorming'.
Bodystorming is like role-playing. You're essentially simulating events as if they were taking place to test out a product or a certain experience physically.Bodystorming can help to visualize the experience and interactivity of the case study. In early stages of research and development bodystorming can help to identify what works and what doesn't.
The process considers "relationships between people, locations and things" that otherwise may not have been noticable had the event not been simulated and was just a written idea. It makes the ideas more tangible and physical.
Bodystorming gives considerations to extraneous events that may not be thought of in the beginning. These considerations create flaws that should be considered and improved upon in the production stage.
Describe an issue that you would like to use bodystorming to research, analyze and investigate, and describe how you would develop a Case Theatre scenario to do so.
I would like to setup a home network allowing me to stream video's from my desktop computer to the media player in my family room over my home network.To understand and analyze the issue at hand, I can use bodystorming to see what I could do and how it would work. In the case theatre, I would need 5 people to represent each of the elements: my iMac, the family room wireless router, the main wired router in the basement, the media player in the family room and the cables that connect all these elements together.
First, I would have person A in the basement representing the main wired router where all the computers are connected to. Person B representing the cable will start from there. This is where the internet signal and netowrk connection is sent to all other parts of the house.
Next, person B acting as the network connection will send an internet and network connection to person C upstairs where my iMac is and where all the media files are stored. The same network connection is also sent to the wireless router in the family room, person D. Person D is connected to person E which is the media player where we need to stream the media files to so they can be played on the TV there.
So, we need to have the media files stored in the iMac represented by person C streamed over to person E who represents the media player in the family room through the connection of person B who links person A and person D.
By representing this as a case theatre scenario through bodystorming, we can understand the connection and links between all these devices and simulate how the media files are streamed from C to E with the help of A and D using B.